Saxton Hell
Saxton Hell
192.95.16.199
- Current map
- vsh_rooftops_v15
- Players
- 0 / 28
- Bots
- 0
| Name | Score | Time |
|---|---|---|
| No players are currently connected. | ||
About this server
Saxton Hale is a full game modification that makes one player per round - Saxton Hale.
Armed with plenty of health and his bare hands, the player taking control of Saxton Hale must eliminate all of a team to win, while they attempt to kill him.
This mode is similar to Arena: if a player dies, they will not respawn until the round has ended. On vsh maps, every player (save for one) is put onto RED, leaving the remaining BLU player in the role of Saxton Hale. Arena maps, however, will place Hale on a random team. Hale has unique stats which give him an advantage (such as increased health and a special jump ability), but can only use melee attacks to kill the other players, albeit with a 210% damage bonus. Because of this significant increase, most of Hale's attacks are one-hit kills.
A control point on the map will either enable after a certain elapsed time, or when the number of RED team players has dropped to a certain amount. At this point, either team is able to capture the control point and win the round.
In order to reward risky close-range combat with Hale, all melee weapons (barring the Spy's melee weapons) are given a Crit boost. Many actions that would instantly kill a normal player, such as a backstab or a kill taunt, will only deal a large amount of damage to Hale rather than killing him outright.
In addition, there is a chance that the single BLU player will become a different boss; most of these alternate bosses are varieties of internet memes or fads. This includes a playable Horseless Headless Horsemann Junior (a smaller, player-sized HHH), the Vagineer, and the Christian Brutal Sniper.
